On normal you start the game with 35 HP - on impossible you start with just 10. On impossible every cyber module upgrade cost is increased (179% of normal), enemies spawn more frequently, drop less loot, items cost more nanites at replicators (200% of normal), endurance gives you less HP. Survival is not to be expected.Īnd yet impossible is also amazing fun. The severe resource restrictions and your low health combine to encourage an extremely Dark Souls-esque playthrough. You will need to use your wrench and fancy foot work to handle most enemies you encounter, because bullets are simply too precious. Normal difficulty is a fairly standard run'n'gun experience, but impossible is terror and scrounging and begging for every last nanite. Another thing that makes impossible so fantastic is the sense of progression you get over the course of the game, going from you being scared of everything to everything being scared of you. By the last 2 levels of the game, you are slaughtering the toughest enemies with a snap of your fingers - or ignoring them all together - and after hours of dying to monkeys and spiders at the start it feels so satisfying. So I wanted to write up this little guide that goes over the weapons, powers, stats and tech skills in the game, and give a brief over view of which ones I think are amazing and which ones are best to avoid. As much as I adore SS2, it is from a far more brutal era of video games and it's very easy to screw yourself over with sub-optimal choices. Generally I'll avoid going into control details as I assume you picked all that up on your first run, but I make two exceptions: I'm writing this guide under the assumption you've completed SS2 once on normal, and so know the very basics of the plot. Your character will pull himself up onto the ledge. This makes the platforming in the game so much less frustrating, as you don't need to be able to jump on to platforms only grab an edge. You can swap psi powers on the fly with the F1/2/3/4/5 keys. The tier of power corresponds to the number of the f key. So without further ado, let us discuss stats: So F1 cycles through your tier 1 psi powers, F2 cycles through tier 2 psi powers, F3.you get the idea. Strength: This allows you to carry more items and determines how much damage you do with melee weapons. There are also strength requirements for certain items in the game, most notably light armor (needs 2 strength), power armor (needs 3 strength), and heavy combat armor (needs 6 strength). I recommend getting 3 strength at some point, so you can wear power armor without needing to use a strength implant. Beyond that, this stat is useless even for melee users.Įndurance Increases your HP, and reduces the damage of environmental hazards.
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